Variables panel¶
The list¶
Every variable, with its type, its default and its current value. Generated variables are shown alongside yours but cannot be edited — they come from the project.
Adding a variable¶
Give it a name and a type. Names are what programs read, so name for what the value means rather than where it is used.
Linking to an object¶
A variable can point at an object in the scene — a position, a tool, a reference. This is what lets a program say "go to the pick position of the current recipe" and stay correct after the scene is edited. See Variables.